by [WWEU] WWE Universal Federation · universe 3068253054 · Roblox
CreatedNov 7, 2021
Playing
83
Visits
15.8M
Favorites
14.8K
Like ratio
87.3%
Max players
50
Updated 5 days ago
Trend positioning
Global CCU
#5121
of 41,633 tracked
Roleplay & Avatar Sim CCU
#403
of 1,021 in genre
Global trend
—
score 35.3
Genre trend
—
Roleplay & Avatar Sim
Growth timeline · deltas vs prior crawl
CCU Δ
+9
+12.2%
Visits Δ
+2.3K
+0.0%
Favorites Δ
+1
+0.0%
Trend score
35.3
weighted-growth-v1
Growth timeline
2 pts
Thumbnail intelligence
Explorer →Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
WWE | Entrance Practice is currently at approximately 83 concurrent players with 15.8M lifetime visits and 14.8K favorites. Tracked peak CCU is about 83. It ranks #5121 by CCU in the IntelBricks catalog.
🤼 Entrance Practice is an interactive wrestling experience where you can fight, roleplay, host, or compete in wrestling shows as any wrestler you choose. Select your entrance from Roblox's biggest titantrons catalog all for free! 🔒 Private Servers unlock admin commands, pyros, cutscenes, and more! ⚠️ Warning: This game contains flashing lights. 💬 Forum: https://www.roblox.com/communities/6959300/WWEU-WWE-Universal-Federation#!/forums/4445c6aa-4f52-452f-8616-576f042c2d57 All characters, moves, and events are inspired by WWE; we do not claim ownership. Tags: Sandbox, Roleplay, Ro-Wrestling, WWE, RAW, SmackDown, NXT, WrestleMania, Roblox Wrestling, Clean Wrestling, Pro Wrestling, RP Wrestling, AEW, TNA, ROH, NJPW, Evolve, Dynamite, Collision, Freeroam, Open World.
Related boards: Trending · Trending Roblox games · Top games · Roleplay & Avatar Sim genre
Related experiences for positioning context.
Roleplay & Avatar Sim: brightness 47.74, contrast 57.83, text 99.57% (n=470)
Over prior crawl, concurrent players changed by +9 (+12.2%) and visits by +2.3K (+0.0%). Weighted trend score: 35.3.
IntelBricks retains 2 metric snapshots for WWE | Entrance Practice, from Aug 7, 2026 through Aug 7, 2026. Use the growth timeline for CCU and visit trajectories; values above are taken from stored snapshots, not estimates.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 1:10 PM | 83 | 15.8M |
| Aug 7, 2026, 5:18 AM | 74 | 15.8M |