Playing
7
Visits
2.8M
Favorites
8.9K
Like ratio
88.1%
Max players
4
Updated 4 months ago
Trend positioning
Global CCU
#9424
of 34,280 tracked
Simulation CCU
#3244
of 5,344 in genre
Global trend
—
score 41.0
Genre trend
—
Simulation
Growth timeline · deltas vs prior crawl
CCU Δ
+5
+250.0%
Visits Δ
+167
+0.0%
Favorites Δ
+1
+0.0%
Trend score
41.0
weighted-growth-v1
Growth timeline
8 pts
Thumbnail intelligence
Explorer →Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
Start small and grow into a score-generating powerhouse! In Road to Infinity Incremental, every click, upgrade, and strategy choice pushes you closer to unstoppable progress. Watch your numbers skyrocket as you unlock powerful boosts and automate your circles! 💰 Earn score passively ⚙️ Unlock powerful upgrades 📈 Multiply your growth 🚀 Progress even while offline Reinvest your score wisely, discover game-changing upgrades, and create the ultimate Incremental empire. The Circle never stops — even when you log off. This is a 3D idle game heavily inspired by the mechanics of Revolution Idle. All 3D assets, scripts, and UI were created from scratch for this experience. It's a project for me to learn how to code in Lua , UI design and use BIG NUM library. Huge shoutout to 'Revolution Idle' on the Play Store !
Related boards: Trending · Trending Roblox games · Top games · Simulation genre
Related experiences for positioning context.
Simulation: brightness 49.75, contrast 57.28, text 99.82% (n=2225)
[♾️UPD 2] Road to Infinity [Incremental] is currently at approximately 7 concurrent players with 2.8M lifetime visits and 8.9K favorites. Tracked peak CCU is about 9. It ranks #9424 by CCU in the IntelBricks catalog.
Over prior crawl, concurrent players changed by +5 (+250.0%) and visits by +167 (+0.0%). Weighted trend score: 41.0.
IntelBricks retains 8 metric snapshots for [♾️UPD 2] Road to Infinity [Incremental], from Aug 6, 2026 through Aug 7, 2026. Use the growth timeline for CCU and visit trajectories; values above are taken from stored snapshots, not estimates.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 10:38 AM | 7 | 2.8M |
| Aug 7, 2026, 5:17 AM | 2 | 2.8M |
| Aug 7, 2026, 4:16 AM | 7 | 2.8M |
| Aug 7, 2026, 2:25 AM | 7 | 2.8M |
| Aug 7, 2026, 12:25 AM | 6 | 2.8M |
| Aug 6, 2026, 10:25 PM | 9 | 2.8M |
| Aug 6, 2026, 9:25 PM | 6 | 2.8M |
| Aug 6, 2026, 8:56 PM | 8 | 2.8M |