by Martin_playzoffical · universe 6243673728 · Roblox
CreatedJul 10, 202425 months ago
Playing
16
Visits
10.2M
Favorites
189.8K
Like ratio
72.6%
Max players
16
Updated 3 days ago
Trend positioning
Global CCU
#8337
of 38,223 tracked
Entertainment CCU
#122
of 237 in genre
Global trend
—
score 50.0
Genre trend
—
Entertainment
Growth timeline · deltas vs prior crawl
CCU Δ
+14
+700.0%
Visits Δ
+935
+0.0%
Favorites Δ
+1
+0.0%
Trend score
50.0
weighted-growth-v1
Growth timeline
2 pts
Thumbnail intelligence
Explorer →Features not extracted yet for this experience.
Entertainment: brightness 40.97, contrast 59.57, text 100% (n=76)
Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
Silly Night Vibin’ Animations [QT] is currently at approximately 16 concurrent players with 10.2M lifetime visits and 189.8K favorites. Tracked peak CCU is about 16. It ranks #8337 by CCU in the IntelBricks catalog.
Silly Night Vibin’ Animations | Brought to you by: Martin playz10, Cx1upidz, tyxanito. ✨ In Silly Billy Animations, you can explore a variety of animations created by FNF mod creators and have fun with your friends. Join the group to get silly: www.roblox.com/communities/9479366/FNF-silly-Animations#!/about Don’t forget to leave a like for more updates! 👍 Players who play from Friday to Sunday have a chance to participate in Simon Says, randomly hosted. 💯 With 8 mods available (and soon to be the largest selection), there’s always something fun to keep you entertained! FNF Silly Billy Animations | Roblox Tags: FNF, FNP, ROFNF, Funk Friday, Rhythm, OSU, Friday Night Funky, Rhythm Game, FF, Basically, Roblox, RP YAFN, Roleplay, KJ, FNF Silly Billy Animations
Related boards: Trending · Trending Roblox games · Top games · Entertainment genre
Related experiences for positioning context.
Over prior crawl, concurrent players changed by +14 (+700.0%) and visits by +935 (+0.0%). Weighted trend score: 50.0.
IntelBricks retains 2 metric snapshots for Silly Night Vibin’ Animations [QT], from Aug 7, 2026 through Aug 7, 2026. Use the growth timeline for CCU and visit trajectories; values above are taken from stored snapshots, not estimates.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 4:33 PM | 16 | 10.2M |
| Aug 7, 2026, 6:31 AM | 2 | 10.2M |