by marcelonit · universe 10545534928 · Roblox
CreatedJul 22, 202617 days ago
Playing
95
Visits
40.1K
Favorites
558
Like ratio
94.7%
Max players
200
Updated 7 hours ago
Trend positioning
Global CCU
#4889
of 40,706 tracked
Unknown CCU
#25
of 24,443 in genre
Global trend
—
score 44.3
Genre trend
—
Unknown
Growth timeline · deltas vs prior crawl
CCU Δ
0
0.0%
Visits Δ
0
0.0%
Favorites Δ
0
0.0%
Trend score
44.3
weighted-growth-v1
Growth timeline
1 pts
Thumbnail intelligence
Explorer →Features not extracted yet for this experience.
Unknown: brightness 51.36, contrast 52.16, text 98.99% (n=1392)
Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
Procedural Backrooms [EARLY BETA] is currently at approximately 95 concurrent players with 40.1K lifetime visits and 558 favorites. Tracked peak CCU is about 95. It ranks #4889 by CCU in the IntelBricks catalog.
The game is in EARLY BETA stage, expect bugs, incomplete areas and missing features. -= 10 DAY PUBLIC TESTING PHASE IS OPEN =- Procedural Backrooms is an experimental solo project of mine which showcases a seed based algorithm capable of procedurally creating areas similar to Kanepixel's visual style of the backrooms, which means that the whole map, and most room layouts are NEVER the same unless you decide to use the same seed. Feel free to choose your desired room amount, seed and session options. Explore the complex or hide from the entity. PC CONTROLS: H to show controls X to unlock mouse cursor F to toggle flashlight on/off G to whistle Hold LeftShift to run Ctrl to crouch/uncrouch RightMouse to grab/drop objects V to toggle fly mode (if enabled) C to toggle detailed info Z to toggle the debug console (if enabled) Special credit to Midnight for various 3D assets
Related boards: Trending · Trending Roblox games · Top games · Unknown genre
Related experiences for positioning context.
Over prior crawl, concurrent players changed by 0 (0.0%) and visits by 0 (0.0%). Weighted trend score: 44.3.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 2:36 PM | 95 | 40.1K |