Playing
0
Visits
19.9M
Favorites
145.2K
Like ratio
90.5%
Max players
30
Updated 25 months ago
Trend positioning
Global CCU
#14159
of 43,019 tracked
Simulation CCU
#4219
of 5,808 in genre
Global trend
—
score 26.8
Genre trend
—
Simulation
Growth timeline · deltas vs prior crawl
CCU Δ
0
—
Visits Δ
0
0.0%
Favorites Δ
0
0.0%
Trend score
26.8
weighted-growth-v1
Growth timeline
1 pts
Thumbnail intelligence
Explorer →Features not extracted yet for this experience.
Simulation: brightness 49.72, contrast 57.32, text 99.82% (n=2239)
Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
Crash Town Game Thing is currently at approximately 0 concurrent players with 19.9M lifetime visits and 145.2K favorites. Tracked peak CCU is about 0. It ranks #14159 by CCU in the IntelBricks catalog.
so, for those who are wondering about the status of CTGT, I'm gonna be very honest... I do not plan on updating this game anymore. I do not care enough for it or have enough time to give it updates. it is also very hard to maintain with all the messy code and map (and the physics engine). i'll leave this game up for now because people still want to play it, but it will be VERY buggy. There may be a replacement to CTGT in the future. i'm NOT planning on selling/transferring it to anyone. If your vehicle controls don't work, the fix is to keep jumping out of the vehicle seat and sitting till the controls work. you might encounter something called "Physics throttling". this is what causes parts to move way slower than they're supposed to (examples: trains & flying debris). For slightly better physics (especially for train crashes), head over to a private server or a public server with less players.
Related boards: Trending · Trending Roblox games · Top games · Simulation genre
Related experiences for positioning context.
Over prior crawl, concurrent players changed by 0 (—) and visits by 0 (0.0%). Weighted trend score: 26.8.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 2:32 PM | 0 | 19.9M |