Playing
80
Visits
5.7M
Favorites
9K
Like ratio
87.5%
Max players
12
Updated 12 months ago
Trend positioning
Global CCU
#5228
of 43,019 tracked
Simulation CCU
#1797
of 5,808 in genre
Global trend
—
score 36.1
Genre trend
—
Simulation
Growth timeline · deltas vs prior crawl
CCU Δ
0
0.0%
Visits Δ
0
0.0%
Favorites Δ
0
0.0%
Trend score
36.1
weighted-growth-v1
Growth timeline
1 pts
Thumbnail intelligence
Explorer →Features not extracted yet for this experience.
Simulation: brightness 49.72, contrast 57.32, text 99.82% (n=2239)
Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
Car Crash Thing (CCT) is currently at approximately 80 concurrent players with 5.7M lifetime visits and 9K favorites. Tracked peak CCU is about 80. It ranks #5228 by CCU in the IntelBricks catalog.
>> this is NOT related to Crash Town Game Thing. >> VERY IMPORTANT: the game will inevitably be laggy. i can't fix that. if you want super smoooth physics, then this might not be what you're looking for. most of the physics is server-sided (which is intended). a temporary solution is to not spawn too many vehicles or join a server with less players (or a private server). >> controls work for both PC and Mobile. >> If your vehicle won't move even with the engine on, - jump out and enter it again - or respawn it (controls are usually regained 2.5 seconds after crashing.) >> models are NOT being released. >> join a private server for ability to spawn multiple vehicles.
Related boards: Trending · Trending Roblox games · Top games · Simulation genre
Related experiences for positioning context.
Over prior crawl, concurrent players changed by 0 (0.0%) and visits by 0 (0.0%). Weighted trend score: 36.1.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 2:32 PM | 80 | 5.7M |