Playing
165
Visits
73.2K
Favorites
7.6K
Like ratio
80.9%
Max players
6
Updated 4 hours ago
Trend positioning
Global CCU
#3868
of 36,066 tracked
Simulation CCU
#1332
of 5,445 in genre
Global trend
—
score 67.9
Genre trend
—
Simulation
Growth timeline · deltas vs prior crawl
CCU Δ
+35
+26.9%
Visits Δ
+8.2K
+12.6%
Favorites Δ
+960
+14.4%
Trend score
67.9
weighted-growth-v1
Growth timeline
2 pts
Thumbnail intelligence
Explorer →Features not extracted yet for this experience.
Simulation: brightness 49.75, contrast 57.3, text 99.82% (n=2227)
Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
Be The Final Anime Boss [RELEASE] is currently at approximately 165 concurrent players with 73.2K lifetime visits and 7.6K favorites. Tracked peak CCU is about 165. It ranks #3868 by CCU in the IntelBricks catalog.
🔥 It's YOUR turn to be the FINAL ANIME BOSS! 🔥 Heroes from across the world are coming to destroy your dungeon... DEFEND IT with your powerful anime army! ⚔️ 👹 Summon powerful anime units to fight by your side! 🏰 Protect your dungeon from endless waves of heroes! ⚔️ Unlock stronger units, abilities, and powerful upgrades! 💎 Collect rewards, grow stronger, and become the ultimate Anime Boss! 🎁 Merchant spawns at night, it sells unique items and secret anime! 🎁 Release Codes: R3LEASE 👍 Upvote the game** to support future updates! 🎁 Don't forget to check the **Codes Board** in-game for more free rewards! 🔥 New content and events added regularly! Tags: Anime, Tower Defense, Anime Boss, Castle Defense, Boss Fight, Summon, Defense, TD, Sword, RPG, Simulator, Wave Defense, Heroes, Strategy 👍Next code at 150 likes! 🎮 Available on Desktop, Mobile, and Console!
Related boards: Trending · Trending Roblox games · Top games · Simulation genre
Related experiences for positioning context.
Over prior crawl, concurrent players changed by +35 (+26.9%) and visits by +8.2K (+12.6%). Weighted trend score: 67.9.
IntelBricks retains 2 metric snapshots for Be The Final Anime Boss [RELEASE] , from Aug 7, 2026 through Aug 7, 2026. Use the growth timeline for CCU and visit trajectories; values above are taken from stored snapshots, not estimates.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 1:27 PM | 165 | 73.2K |
| Aug 7, 2026, 5:50 AM | 130 | 65K |